fr0g issues!
5 posters
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fr0g issues!
I know this may not apply to most of you, but I think it would be better to have the fr0g flippers in the 'accessory pack' because the flipper always rub when you first take him out of the plastic.
Anyone else had this problem?
Anyone else had this problem?
RockNRoll- CAD Born Again Hard
- Posts : 330
Join date : 2012-01-14
Re: fr0g issues!
My flippers on both the k11 and the fr0g were chipped, Ferg kindly replaced my fr0g ones but I think the company forgot to ship out the ones for the k11 too so I'm still waiting on those. But yes they do rub and peel the paint easily.
yanyaniscool- CAD Special Forces
- Posts : 725
Join date : 2012-02-10
Re: fr0g issues!
i think a whole fr0g QPMNT pac would be the way to go!!!
LonerStoner- c0113c70r_D3$7r0y3r
- Posts : 4746
Join date : 2009-08-13
Location : the party bowl
Re: fr0g issues!
LonerStoner wrote:i think a whole fr0g QPMNT pac would be the way to go!!!
+1
gaizka.e.e.- CAD Grunt
- Posts : 200
Join date : 2012-04-02
Re: fr0g issues!
gaizka.e.e. wrote:LonerStoner wrote:i think a whole fr0g QPMNT pac would be the way to go!!!
+1
Exactly what i thought!
RockNRoll- CAD Born Again Hard
- Posts : 330
Join date : 2012-01-14
Re: fr0g issues!
RockNRoll wrote:gaizka.e.e. wrote:LonerStoner wrote:i think a whole fr0g QPMNT pac would be the way to go!!!
+1
Exactly what i thought!
That would be great!
vkayl1010- CAD Grunt
- Posts : 100
Join date : 2011-10-31
Age : 54
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