What you normally pay for customs?
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BigC
Crow
6 posters
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What you normally pay for customs?
Ok, that's a very stupid question, but I'll go to the point:
I never sold anything to US before, but I'm thinking on starting now, and I must say the currency difference gives me very little notion on this
So, what do you normally pay for, let's say, a Jamungo 3'' with full paint job and sculpey?
Again, sorry about the stupid question
I never sold anything to US before, but I'm thinking on starting now, and I must say the currency difference gives me very little notion on this
So, what do you normally pay for, let's say, a Jamungo 3'' with full paint job and sculpey?
Again, sorry about the stupid question
Crow- CAD Too Buku
- Posts : 971
Join date : 2009-09-15
Age : 33
Re: What you normally pay for customs?
Crow wrote:Ok, that's a very stupid question, but I'll go to the point:
I never sold anything to US before, but I'm thinking on starting now, and I must say the currency difference gives me very little notion on this
So, what do you normally pay for, let's say, a Jamungo 3'' with full paint job and sculpey?
Again, sorry about the stupid question
totally depends on how it looks and who the artist is.......and I'm calling "dibs" hehehe
BigC- c0113c70r_D3$7r0y3r
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Location : Bay Area California
Re: What you normally pay for customs?
Yeah, I assumed it was very relative
I've seen customs with detailed paint work and sculpted going for U$200.00
I've seen customs with detailed paint work and sculpted going for U$200.00
Crow- CAD Too Buku
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Join date : 2009-09-15
Age : 33
Re: What you normally pay for customs?
I have always found this formula to be effective when pricing stuff:
Materials Cost
+
Manufacture Time
+
Reasonable Profit
________________________
Reasonable Price.
Materials Cost includes the cost of anything you had to buy specifically for this project. For example, if you had to buy a pack of sculpy for $10 and you used half of it, you could add $5 reasonably to the materials cost. If you had a bunch of junk laying around that you were gonna throw out, but instead re-purposed for your custom, than you might add $0 for any junk you used. Etc.
Manufacture time takes into consideration that some customs take longer than others. A really detailed one that you spent 20 hours on should be priced more than one you spent an hour on. Pay yourself a fair wage (when doing freelance I usually go by my day-job hourly rate +/- how much I really wanna do the job or how much I like the customer ). Don't count time that you were waiting for paint to dry and such, no one gets paid for sitting on their ass watching paint dry
Reasonable Profit is where you might bump the price of the figure up or down if it came out especially good or especially crappy. Give your custom a critical eye and judge it against other similar customs. Take note of all its flaws or whether or not it came out as good as you expected. If you were well known for making awesome customers you might factor in the weight of your name a little (but too much makes you an asshole). It is OK to just not consider this stuff right away and just add up the first two fields to come up with a price, especially if you are just starting out.
Of course, the deciding factor when it comes to price is how much people are really willing to pay for it. Market sets the price and if no one buys you custom and you really want to sell it you will likely have to drop your price a few times. Just try not to sell it for less than you paid in materials
The range Ihave paid for customs is between $40-80. But I generally won't buy a custom if it is over $50 unless I really really really like it.
Materials Cost
+
Manufacture Time
+
Reasonable Profit
________________________
Reasonable Price.
Materials Cost includes the cost of anything you had to buy specifically for this project. For example, if you had to buy a pack of sculpy for $10 and you used half of it, you could add $5 reasonably to the materials cost. If you had a bunch of junk laying around that you were gonna throw out, but instead re-purposed for your custom, than you might add $0 for any junk you used. Etc.
Manufacture time takes into consideration that some customs take longer than others. A really detailed one that you spent 20 hours on should be priced more than one you spent an hour on. Pay yourself a fair wage (when doing freelance I usually go by my day-job hourly rate +/- how much I really wanna do the job or how much I like the customer ). Don't count time that you were waiting for paint to dry and such, no one gets paid for sitting on their ass watching paint dry
Reasonable Profit is where you might bump the price of the figure up or down if it came out especially good or especially crappy. Give your custom a critical eye and judge it against other similar customs. Take note of all its flaws or whether or not it came out as good as you expected. If you were well known for making awesome customers you might factor in the weight of your name a little (but too much makes you an asshole). It is OK to just not consider this stuff right away and just add up the first two fields to come up with a price, especially if you are just starting out.
Of course, the deciding factor when it comes to price is how much people are really willing to pay for it. Market sets the price and if no one buys you custom and you really want to sell it you will likely have to drop your price a few times. Just try not to sell it for less than you paid in materials
The range Ihave paid for customs is between $40-80. But I generally won't buy a custom if it is over $50 unless I really really really like it.
Last edited by whacko on Tue Aug 10, 2010 6:50 pm; edited 1 time in total
Re: What you normally pay for customs?
it all depends on the customizer imo, most well known artists charge alot. It depends on what you want customized, the amount of work involved, supplies used, and compensation. Since customs are one of pieces that also adds to the value.
darkghost973- CAD Too Buku
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Location : New Jersey
Re: What you normally pay for customs?
I agree with whacko, about 30-50 per is a good price, But i'd say buy what you like and keep it reasonable. Some custom jobs are really worth 100+, if i had the cash i'd love a Dok A custom toy.
fender- I love C3p0
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